How do I review my League of Legends games?
Reviewing is not rewatching a game. It is deciding the one thing you will change next game. A good review therefore ends in a sentence, not a feeling — something like "next game I don't push at six minutes", specific enough that the next game can tell you whether you kept it.
What makes a review work
- Change one thing per game. People who decide to fix three things usually fix zero.
- Do it right after the game. A day later your memory has been rewritten toward the result, so you review the last fight instead of the minute it tilted.
- Look at the moment before the numbers. KDA and CS summarise the outcome; what you can change is the choice that produced them.
The real reason reviewing does not happen
It is a barrier problem, not a discipline problem. In a full count on 2026-08-24, manual review — the one you have to click — had been used by 18.5% of connected players, while automatic review, which simply arrives when the game ends, had been used by 63.6%. Same feature; the only difference was who moves first.
Across all runs it was 95.5% automatic versus 4.5% manual.
So Loldosa made review something that arrives rather than something you open. When the end of a game is detected, the review is sent to your Discord DMs. No replay file, no install.
| Review step | What Loldosa sends automatically |
|---|---|
| 1. Where did this game tilt? | The minute the gold curve split |
| 2. What happened there? | Death map and a summary of that window |
| 3. Was it on me? | Your / team / enemy share of the loss |
| 4. What changes next game? | One concrete task for the next game |
These four lines are the review order — the card arrives in that order so you do not have to remember it.
What automatic review does not replace
- Mechanical problems — combo accuracy, skillshot hit rate — are better seen on a replay. Coordinates and curves tell you why; they do not build the muscle for you.
- When the sample is thin or no gap is clear, Loldosa does not assert. Refusing to manufacture a conclusion is a design rule.
Questions people ask next
- Do I need a replay file?
- No. Reviews are built from public match data. Loldosa never reads or controls the game client.
- When does the review arrive?
- As soon as the end of the game is detected, in your Discord DMs. PRO uses a dedicated detection lane and arrives sooner.
- How is the review different from the report card?
- The report card checks the pre-game prediction against the result and is free. The review marks where the game tilted and gives you the next game's task.
- Can I ask follow-up questions about a review?
- Yes, straight from the review card. Answers are written from that game's actual numbers, not generic internet advice.
- Which languages are supported?
- Korean, English, Traditional Chinese, Japanese and Vietnamese. Each is written separately rather than machine-translated.
- Can a whole server use it?
- Yes. Add it to a Discord server and anyone there can use it — server features are free with no member cap. It runs in 1,000+ servers today.
Other questions
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